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I choose a maze like formation of my trophy, where one can literally play to get out from the maze. I thought of it because that's how life, science, adventure, risks, efforts, and motivation are all alike - you must work to get out of the box. To achieve something that's groundbreaking you would have to try several hundred times, which can make it feel like a never ending maze, but it does have an exit and that leads to victory. I hope I'm able to convey that feeling here through my design.

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